top of page
nug.png
hotdog.png
monster.png
untitled.png
wire.png
Screenshot (161).png
Screenshot (162).png

Fast Food Frenzy 
Winter 2023 - Present

Made in Unreal

​

3D Generalist, Character & Monster Creation

Fast Food Frenzy is a 3D multiplayer game where the players are fast food workers in a post apocalyptic world fighting off mutated fast food. The players’ main goal is to survive as many mutated fast food zombie waves as possible.​ 

​

Role as a 3D generalist focused on character and monster creator made in Maya and Blender based on concept art using Adobe photoshop as well as team's concept art. Contributed to games theme and visual design

Character creation using Adobe Photoshop for digital painting and concept art.

 

Full body modeling including hair, hands, feet and clothing. Sculpting and retopology for head and facial details.

 

UV unwrapping and texturing in Substance Painter. Rigging and weight painting and animation.

CREDITS:

  • Aaron Vuong: 3D character modeler and animator

  • Amanda Bahadori: 3D modeling and Character Creation

  • Ben Putask: Co-producer and lead designer

  • Giandra Hutama: Technical artist

  • Nile Imtiaz: Mechanics design, character design, UI design artist

  • Jeremy Dahlberg: Lead programmer

  • Liam Kaldes: Programmer

  • Nicolas Stepp: 3D environment, model design and texture artist

  • Noah hart: co-producer and programmer

  • Stanley Chen: Programmer

  • Eamon Sherris-Watt: Lead sound effects designer.

bottom of page