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Concept art

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Sprites

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Assets

Escape Artist

Fall 2022

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Made in Unity

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2D Artist, Character Creation & Design

Escape Artist is a action packed, 2D platformer. There are three levels with distinct art styles including watercolor, ink and vector art. Traversing between these styles grants new abilities to use against incoming traps.

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Collaborated to the creation of level two or Ink Scene. This scene portrays an ink art style where the player must escape moving wall spikes. In this room a power up is obtained giving the ability to transform into a paper airplane. This ability allows the player to glide through the room.

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​Created over 12 art assets including platforms, concept art, characters and background art using Adobe Photoshop and hand drawn ink art. Collaborated to team discussions about character design, visual design and game direction.

 

CREDITS:
Ben Paulsen: Game Designer, Programmer, Artist, Composer
Nik Thomas: Level Designer, Programmer
Nile Imtiaz: Artist
Amanda Bahadori: Artist
Benjamin Putanski: Artist
Stanley Chen: Programmer
Manoj Sara: Programmer 

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Smell

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